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Rename Method public execute(percept WumpusPercept) : Optional<WumpusAction> renamed to public act(percept WumpusPercept) : Optional<WumpusAction> in class aima.core.environment.wumpusworld.HybridWumpusAgent |
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Rename Method public execute(psPrimed P) : Optional<A> renamed to public act(psPrimed P) : Optional<A> in class aima.core.search.online.OnlineDFSAgent |
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Rename Method public executeAction(agent Agent<?,?>, action WumpusAction) : void renamed to public execute(agent Agent<?,?>, action WumpusAction) : void in class aima.core.environment.wumpusworld.WumpusEnvironment |
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Rename Method public execute(psPrimed P) : Optional<A> renamed to public act(psPrimed P) : Optional<A> in class aima.core.search.online.LRTAStarAgent |
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Rename Method public execute(percept P) : Optional<A> renamed to public act(percept P) : Optional<A> in class aima.core.search.agent.NondeterministicSearchAgent |
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Rename Method public executeAction(agent Agent<?,?>, action QueenAction) : void renamed to public execute(agent Agent<?,?>, action QueenAction) : void in class aima.gui.swing.applications.search.games.NQueensApp.NQueensEnvironment |
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Rename Method public execute(percept P) : Optional<A> renamed to public apply(percept P) : Optional<A> in class aima.core.agent.impl.aprog.TableDrivenAgentProgram |
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Rename Method public executeAction(agent Agent<?,?>, action Action) : void renamed to public execute(agent Agent<?,?>, action Action) : void in class aima.core.environment.vacuum.VacuumEnvironment |
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Rename Method public execute(percept WumpusPercept) : Optional<WumpusAction> renamed to public act(percept WumpusPercept) : Optional<WumpusAction> in class aima.core.environment.wumpusworld.EfficientHybridWumpusAgent |
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Rename Method public executeAction(agent Agent<?,?>, action MoveToAction) : void renamed to public execute(agent Agent<?,?>, action MoveToAction) : void in class aima.core.environment.map.MapEnvironment |
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Rename Method public execute(percept P) : Optional<A> renamed to public act(percept P) : Optional<A> in class aima.core.search.agent.ProblemSolvingAgent |
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Rename Method public execute(percept P) : Optional<A> renamed to public act(percept P) : Optional<A> in class aima.core.search.agent.SimpleProblemSolvingAgent |
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Rename Method public execute(percept Percept) : Optional<Action> renamed to public act(percept Percept) : Optional<Action> in class aima.core.probability.InformationGatheringAgent |
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Rename Method public execute(percept PerceptStateReward<S>) : Optional<A> renamed to public act(percept PerceptStateReward<S>) : Optional<A> in class aima.core.learning.reinforcement.agent.QLearningAgent |
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Rename Method public executeAction(agent Agent<?,?>, action Action) : void renamed to public execute(agent Agent<?,?>, action Action) : void in class aima.core.environment.vacuum.NondeterministicVacuumEnvironment |
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Rename Method public execute(percept P) : Optional<A> renamed to public act(percept P) : Optional<A> in class aima.core.agent.Agent |
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Rename Method public execute(p P) : Optional<A> renamed to public act(p P) : Optional<A> in class aima.core.search.agent.SearchAgent |
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Rename Method public execute(percept Percept) : Optional<Action> renamed to public act(percept Percept) : Optional<Action> in class aima.core.logic.propositional.agent.KBAgent |
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Rename Method public abstract execute(percept PerceptStateReward<S>) : Optional<A> renamed to public abstract act(percept PerceptStateReward<S>) : Optional<A> in class aima.core.learning.reinforcement.agent.ReinforcementAgent |
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Rename Method public execute(percept PerceptStateReward<S>) : Optional<A> renamed to public act(percept PerceptStateReward<S>) : Optional<A> in class aima.core.learning.reinforcement.agent.PassiveTDAgent |
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Rename Method public execute(percept P) : Optional<A> renamed to public act(percept P) : Optional<A> in class aima.core.agent.impl.SimpleAgent |
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Rename Method public execute(percept P) : Optional<A> renamed to public apply(percept P) : Optional<A> in class aima.core.agent.AgentProgram |
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Rename Method public executeAction(agent Agent<?,?>, action Action) : void renamed to public execute(agent Agent<?,?>, action Action) : void in class aima.gui.swing.applications.search.games.EightPuzzleApp.EightPuzzleEnvironment |
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Rename Method public execute(percept P) : Optional<A> renamed to public apply(percept P) : Optional<A> in class aima.core.agent.impl.aprog.SimpleReflexAgentProgram |
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Rename Method public execute(percept P) : Optional<A> renamed to public apply(percept P) : Optional<A> in class aima.core.agent.impl.aprog.ModelBasedReflexAgentProgram |
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Rename Method public execute(percept PerceptStateReward<S>) : Optional<A> renamed to public act(percept PerceptStateReward<S>) : Optional<A> in class aima.core.learning.reinforcement.agent.PassiveADPAgent |
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Rename Method public executeAction(agent Agent<?,?>, action CellWorldAction) : void renamed to public execute(agent Agent<?,?>, action CellWorldAction) : void in class aima.core.learning.reinforcement.example.CellWorldEnvironment |
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