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Rename Variable trueFunction : IterativeCondition<T> to proceedCondition : IterativeCondition<T> in method private createSingletonState(sinkState State<T>, proceedState State<T>, takeCondition IterativeCondition<T>, ignoreCondition IterativeCondition<T>, isOptional boolean) : State<T> in class org.apache.flink.cep.nfa.compiler.NFACompiler.NFAFactoryCompiler |
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Rename Variable trueFunction : IterativeCondition<T> to proceedCondition : IterativeCondition<T> in method private createGroupPatternState(groupPattern GroupPattern<T,?>, sinkState State<T>, proceedState State<T>, isOptional boolean) : State<T> in class org.apache.flink.cep.nfa.compiler.NFACompiler.NFAFactoryCompiler |
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Rename Variable trueFunction : IterativeCondition<T> to proceedCondition : IterativeCondition<T> in method private createLoopingGroupPatternState(groupPattern GroupPattern<T,?>, sinkState State<T>) : State<T> in class org.apache.flink.cep.nfa.compiler.NFACompiler.NFAFactoryCompiler |
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