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Change Return Type void to boolean in method public apply(tu TranslationUnit, probabilities TransformationProbabilities, shadingLanguageVersion ShadingLanguageVersion, generator IRandom, generationParams GenerationParams) : boolean in class com.graphicsfuzz.generator.transformation.controlflow.AddWrappingConditionalStmts |
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Change Return Type void to boolean in method public apply(tu TranslationUnit, probabilities TransformationProbabilities, shadingLanguageVersion ShadingLanguageVersion, generator IRandom, generationParams GenerationParams) : boolean in class com.graphicsfuzz.generator.transformation.controlflow.AddJumpStmts |
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Change Return Type void to boolean in method public apply(tu TranslationUnit, probabilities TransformationProbabilities, shadingLanguageVersion ShadingLanguageVersion, generator IRandom, generationParams GenerationParams) : boolean in class com.graphicsfuzz.generator.transformation.controlflow.AddLiveOutputVariableWrites |
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Change Return Type void to boolean in method public apply(tu TranslationUnit, probabilities TransformationProbabilities, shadingLanguageVersion ShadingLanguageVersion, generator IRandom, generationParams GenerationParams) : boolean in class com.graphicsfuzz.generator.transformation.vectorizer.VectorizeStatements |
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Change Return Type void to boolean in method public apply(tu TranslationUnit, probabilities TransformationProbabilities, shadingLanguageVersion ShadingLanguageVersion, generator IRandom, generationParams GenerationParams) : boolean in class com.graphicsfuzz.generator.transformation.outliner.OutlineStatements |
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Change Return Type void to boolean in method public apply(tu TranslationUnit, probabilities TransformationProbabilities, shadingLanguageVersion ShadingLanguageVersion, generator IRandom, generationParams GenerationParams) : boolean in class com.graphicsfuzz.generator.transformation.controlflow.AddDeadOutputVariableWrites |
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Change Return Type void to boolean in method public apply(tu TranslationUnit, probabilities TransformationProbabilities, shadingLanguageVersion ShadingLanguageVersion, generator IRandom, generationParams GenerationParams) : boolean in class com.graphicsfuzz.generator.transformation.ITransformation |
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Change Return Type void to boolean in method public apply(tu TranslationUnit, probabilities TransformationProbabilities, shadingLanguageVersion ShadingLanguageVersion, generator IRandom, generationParams GenerationParams) : boolean in class com.graphicsfuzz.generator.transformation.controlflow.AddSwitchStmts |
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Change Return Type void to boolean in method public apply(tu TranslationUnit, probabilities TransformationProbabilities, shadingLanguageVersion ShadingLanguageVersion, generator IRandom, generationParams GenerationParams) : boolean in class com.graphicsfuzz.generator.transformation.donation.DonateCode |
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Change Return Type void to boolean in method public apply(tu TranslationUnit, probabilities TransformationProbabilities, shadingLanguageVersion ShadingLanguageVersion, generator IRandom, generationParams GenerationParams) : boolean in class com.graphicsfuzz.generator.transformation.structifier.Structification |
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Change Return Type void to boolean in method public apply(tu TranslationUnit, probabilities TransformationProbabilities, shadingLanguageVersion ShadingLanguageVersion, generator IRandom, generationParams GenerationParams) : boolean in class com.graphicsfuzz.generator.transformation.controlflow.SplitForLoops |
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Change Return Type void to boolean in method public apply(tu TranslationUnit, probabilities TransformationProbabilities, shadingLanguageVersion ShadingLanguageVersion, generator IRandom, generationParams GenerationParams) : boolean in class com.graphicsfuzz.generator.transformation.mutator.MutateExpressions |
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