f3c0a7655d97ebc941018091ff2d937bf98c9ab6
Files Diff
- Added: 0
- Removed: 1
- Renamed: 0
- Modified: 11
Refactorings reported:
Refactoring Name | Occurences | ||
---|---|---|---|
Change Parameter Type | 3 | ||
Change Parameter Type replaceFloatLiterals : boolean to ns : Namespace in method public ShaderConsumer(limit int, queue BlockingQueue<Pair<ShaderJob,ShaderJob>>, outputDir File, server String, token String, shadingLanguageVersion ShadingLanguageVersion, crashStringsToIgnore Set<String>, ns Namespace) in class com.graphicsfuzz.generator.ShaderConsumer | From | To | |
Change Parameter Type queue : BlockingQueue<ReferenceVariantPair> to queue : BlockingQueue<Pair<ShaderJob,ShaderJob>> in method public ShaderConsumer(limit int, queue BlockingQueue<Pair<ShaderJob,ShaderJob>>, outputDir File, server String, token String, shadingLanguageVersion ShadingLanguageVersion, crashStringsToIgnore Set<String>, ns Namespace) in class com.graphicsfuzz.generator.ShaderConsumer | From | To | |
Change Parameter Type queue : BlockingQueue<ReferenceVariantPair> to queue : BlockingQueue<Pair<ShaderJob,ShaderJob>> in method package ShaderProducer(limit int, shaderJobPrefixes List<String>, generator IRandom, queue BlockingQueue<Pair<ShaderJob,ShaderJob>>, referencesDir File, shadingLanguageVersion ShadingLanguageVersion, donorsDir File, ns Namespace) in class com.graphicsfuzz.generator.ShaderProducer | From | To | |
Rename Variable | 3 | ||
Rename Variable reference : File to toDelete : File in method public run() : void in class com.graphicsfuzz.generator.ShaderConsumer | From | To | |
Rename Variable generatedShader : ReferenceVariantPair to shaderPair : Pair<ShaderJob,ShaderJob> in method public run() : void in class com.graphicsfuzz.generator.ShaderConsumer | From | To | |
Rename Variable generatedShader : File to variantShaderJob : ShaderJob in method public run() : void in class com.graphicsfuzz.generator.ShaderProducer | From | To | |
Rename Attribute | 3 | ||
Rename Attribute outputDir : File to donorsDir : File in class com.graphicsfuzz.generator.ShaderProducer | From | To | |
Rename Attribute replaceFloatLiterals : boolean to generator : IRandom in class com.graphicsfuzz.generator.ShaderProducer | From | To | |
Rename Attribute replaceFloatLiterals : boolean to ns : Namespace in class com.graphicsfuzz.generator.ShaderConsumer | From | To | |
Change Variable Type | 3 | ||
Change Variable Type queue : BlockingQueue<ReferenceVariantPair> to queue : BlockingQueue<Pair<ShaderJob,ShaderJob>> in method public main(args String[]) : void in class com.graphicsfuzz.generator.GenerateAndRunShaders | From | To | |
Change Variable Type generatedShader : File to variantShaderJob : ShaderJob in method public run() : void in class com.graphicsfuzz.generator.ShaderProducer | From | To | |
Change Variable Type generatedShader : ReferenceVariantPair to shaderPair : Pair<ShaderJob,ShaderJob> in method public run() : void in class com.graphicsfuzz.generator.ShaderConsumer | From | To | |
Extract Method | 1 | ||
Extract Method public prepareReference(shaderJob ShaderJob, shadingLanguageVersion ShadingLanguageVersion, replaceFloatLiterals boolean, maxUniforms int, generateUniformBindings boolean) : void extracted from public prepareReference(referencePrefix String, workDir File, outputPrefix String, shadingLanguageVersion ShadingLanguageVersion, replaceFloatLiterals boolean, maxUniforms int, generateUniformBindings boolean) : void in class com.graphicsfuzz.generator.tool.PrepareReference | From | To | |
Change Attribute Type | 4 | ||
Change Attribute Type replaceFloatLiterals : boolean to ns : Namespace in class com.graphicsfuzz.generator.ShaderConsumer | From | To | |
Change Attribute Type queue : BlockingQueue<ReferenceVariantPair> to queue : BlockingQueue<Pair<ShaderJob,ShaderJob>> in class com.graphicsfuzz.generator.ShaderProducer | From | To | |
Change Attribute Type queue : BlockingQueue<ReferenceVariantPair> to queue : BlockingQueue<Pair<ShaderJob,ShaderJob>> in class com.graphicsfuzz.generator.ShaderConsumer | From | To | |
Change Attribute Type replaceFloatLiterals : boolean to generator : IRandom in class com.graphicsfuzz.generator.ShaderProducer | From | To | |
Extract And Move Method | 1 | ||
Extract And Move Method public parseShaderJob(workDir File, shaderJobPrefix String, stripHeader boolean) : ShaderJob extracted from public run() : void in class com.graphicsfuzz.generator.ShaderProducer & moved to class com.graphicsfuzz.common.util.Helper | From | To | |
Rename Parameter | 1 | ||
Rename Parameter replaceFloatLiterals : boolean to ns : Namespace in method public ShaderConsumer(limit int, queue BlockingQueue<Pair<ShaderJob,ShaderJob>>, outputDir File, server String, token String, shadingLanguageVersion ShadingLanguageVersion, crashStringsToIgnore Set<String>, ns Namespace) in class com.graphicsfuzz.generator.ShaderConsumer | From | To |