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com.speedment.runtime.compute.ToByte to com.speedment.runtime.compute.ToDouble
No. of Instances - 2
No. of Commits - 1
No. of Projects - {'speedment'}
Hierarchy/Composition: SIBLING
Primitive Info: -
NameSpace: Internal -> Internal
Mapping:
Cascading Type Change (Similar)
DivideObjToDouble<T,ToByte<T>,Integer>
to
DivideObjToDouble<T,ToDouble<T>,Integer>
DivideObjToDouble<T,ToByte<T>,Long>
to
DivideObjToDouble<T,ToDouble<T>,Long>
Update Anonymous class
{ @Override public double applyAsDouble( T object){ return (double)this.first.applyAsByte(object) / (double)second; } @Override public Integer second(){ return second; } }
to
{ @Override public double applyAsDouble( T object){ return this.first.applyAsDouble(object) / (double)second; } @Override public Integer second(){ return second; } }
{ @Override public double applyAsDouble( T object){ return (double)this.first.applyAsByte(object) / (double)second; } @Override public Long second(){ return second; } }
to
{ @Override public double applyAsDouble( T object){ return this.first.applyAsDouble(object) / (double)second; } @Override public Long second(){ return second; } }