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com.speedment.runtime.compute.ToFloat to com.speedment.runtime.compute.ToDouble
No. of Instances - 2
No. of Commits - 1
No. of Projects - {'speedment'}
Hierarchy/Composition: SIBLING
Primitive Info: -
NameSpace: Internal -> Internal
Mapping:
Cascading Type Change (Similar)
ToDoubleMapper<T,ToFloat<T>,FloatToDoubleFunction>
to
ToDoubleMapper<T,ToDouble<T>,DoubleUnaryOperator>
ToFloatMapper<T,ToFloat<T>,FloatUnaryOperator>
to
ToDoubleMapper<T,ToFloat<T>,FloatToDoubleFunction>
float
to
double
Add or Remove Method invocation
this.mapper.applyAsDouble(this.inner.applyAsFloat(object))
to
this.mapper.applyAsDouble(this.inner.applyAsDouble(object))
this.mapper.applyAsFloat(this.inner.applyAsFloat(object))
to
this.mapper.applyAsDouble(this.inner.applyAsFloat(object))
Rename Variable
map
to
mapFloatToDouble
map
to
mapFloatToDouble
Update Anonymous class
{ @Override public float applyAsFloat( T object){ return this.mapper.applyAsFloat(this.inner.applyAsFloat(object)); } @Override public MapperType mapperType(){ return MapperType.FLOAT_TO_FLOAT; } }
to
{ @Override public double applyAsDouble( T object){ return this.mapper.applyAsDouble(this.inner.applyAsFloat(object)); } @Override public MapperType mapperType(){ return MapperType.FLOAT_TO_DOUBLE; } }